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Details
Description:
It'll feature 3 new episodes - "The Dark Tower", "Hellbound" and "Shadowlands"
10 levels each = 30 levels total. Two secret levels per episode. That's right. We've decided to make three more levels. For those who already played episode one: Ep1 will be bigger overall. Some levels are now 1/2 bigger than before, and more detailed, plus e1m10. Stay Tuned:) Download link includes ep1 only (old version).
UPDATE5: Progress so far:
ep1 - completed
ep2 - completed
ep3 : progress so far
e3m1 - 100 %
e3m2 - 100 %
e3m3 - 100 %
e3m4 - 100 %
e3m5 - 90 %
e3m6 - 65 %
e3m7 - 15 %
e3m8 - 5 %
e3m9 - 100 %
e1m10 - 100 %
e2m10 - 50 %
e3m10 - 15 %
NEW VERSION of SOC10 is now available for download. I just replaced the old soc10.rar with the new one. Full episode 1 with new super secret level e1m10, almost all levels are bigger, some of them have more secrets for you to discover, plus Two new weapons and new enemies. The entrance to e1m9 is now harder to discover. Enjoy.
Checkout these links -
http://www.youtube.com/watch?v=sN0PnzBCULU
http://www.youtube.com/watch?v=s6WMURC7H_o&feature=related
http://www.youtube.com/watch?v=CuJhDuvxke8&feature=channel_page
Crouch option?I like to play Heretic and Hexen in Doomsday.But I'll try ZDoom.
Good luck with this, and I look forward to the full release. More new Heretic WADs = FTW. Cheers.
Very good.Is this wad completed?
Not yet. Right now we're finishing ep2, and ep3 is about 50%. There are some new weapons, more new enemies (thanks to REALM667). Full three episodes release is going to happen in the beginning of november.
Very weak? So this is probably one of the worst wads u've ever played. U see, I don't want to make "Heretic,Doom,Doom2,Hexen on steroids" - lots of details, which will turn original heretic, into heretic II, or some totally different game style gameplay etc. Lot's of today's wads for doom do that. They look like quake 2 for example. I'm trying to keep original heretic style gameplay with a few twists and turns (jumping + crouching). Besides I don't want to add too many enemies, because i think that it'll get too repetitive to quickly (boring). This is my goal i want to achieve here.
being a fan of those new fangled type levels for Zdoom like anything by Tormentor667 I probably will be bored but sometimes I enjoy classic Doom/Heretic too it depends on what I'm in the mood for.
Angelus, its the gameplay play that matters, the fancy details, not really.
Kristus, I have no idea what you're talking about, your Curse of D'sparil is not the only good Heretic pwad around.
Caleb23, I've played the 1st episode and the level designs were wonderful, keep up the work and I can't wait to play the finished product.
I played the demo and had a lot of fun... maybe you can relax on a lot of the pointless "monster block" scripts though, especially when there are only melee monsters in the sections... as it's too easy to spot these sections out and effortlessly pick off the melee creatures.
Otherwise... looking good!!
The designs are excellent, but I'd add more monsters (and supplies to accomodate). The maps are a bit light on action. But otherwise looks promising.
EDIT: Looks like I have an agreer with me on ZDoom forums (my name there is Meg@Doomer) as well. So definitely a suggestion for improvement.
| Caleb wrote:Very weak? So this is probably one of the worst wads u've ever played. |
No, that's not what I said. But it's really bland and the design is weak. Both visually and by layout. (and I am NOT talking about detail)
| Aldaria wrote: Kristus, I have no idea what you're talking about, your Curse of D'sparil is not the only good Heretic pwad around. |
True there are other good Heretic wads out there. This however, isn't one I would put in that group. There's nothing interesting on offer here. You're of course free to disagree with me. But claiming that I don't know what I am talking about? Please, grow up.
This wasn't too bad actually, some of the rooms were quite interesting indeed. However, waiting until the third level to get the Ethereal Crossbow annoyed me to death, as well as the complete lack of ammo in general in the first two levels. Up the detail, increase the ammo, make the weapons appear earlier, remove those pointless monster stopper lines and more zdoom fuckery and you shall maximize the awesome!
Ethereal Crossbow is at the very beginning of e1m2 (labyrinth).
hmm, must of missed it. Still, would be better in the first level, or at least more ammo for the first weapon lying around!
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