Update 2: Beta removed. 1st level needs to be redone from scratch.
[b]UPDATE! Beta release!
This is my second WAD, this time for ZDoom only. It's much longer though :)
As I've noticed Nuke 'em has had this problem, I'd like to stress the fact that this is for Plutonia, not DooM 2!
3 Years Before the Mars Incident - The UAC has entered the realm of early teleportation technology. Capable of transporting a man from one side of the planet to the other in roughly 3.6 miliseconds, the UAC teleporters are of great intrest to the world's military. The combat potential for a mobile teleporter is too much to ignore. So, military funding begins pouring into the project. The UAC now has a military backing, making them the most powerful and influencal corporation on Earth...and soon beyond...
You wake up. It's shaking all around, at first you think it's an earthquake, then you realize that it's simply the plane. You're being flown to a former top-secret military installation, since converted as an outpost for the UAC to venture deeper into teleportation technology. You're being sent to train for a new branch of the Marine Corps, specializing in teleportation. You'll be shown how to use the teleportation technology, along with overviewing its progress. Sound fun?
You just arrive at your first training session. After a long lecture on how the teleportation works (which you really, really would have perfered not to hear) you suit up for your first test. You'll be sent out to a teleporter station in an old cavern, and then come right back. Peice of cake, right?
*Assault Rifle (& Ammo)
*SMG (& Ammo)
*Railgun (& Ammo)
*Demon Super Weapon (from Weapons Resource Wad)
*Skulltag Super Shotgun guy
*Map01 = 99%
*Map02 = 100%
*Map03 = 50%
Tools in Use:
Screenshot 1: Map02 "Telefragged"
Screenshot 2: Map03 "Run Away" - Working Title
Screenshot 3: Map03 "Run Away" - Working Title
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