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The Prometheus Experiment
by Lorenzo
new comments Doom 2, single player
released, ZDoom
screenshot #1screenshot #2screenshot #3
22.09.2007

Description:

7 new levels for ZdooM (doom 2).
New textures and a new boss.
Lots of action !!!



Airslide writes:06.02.2007, 17:16 GMT+1

Looks good. I'd suggest putting another box sector around the lights in the third pic, lighting it up more (but less than the center), as light usually spreads outwards.

Lorenzo writes:12.02.2007, 09:01 GMT+1

Well, i think it may work !
Lorenzo

MasterOfPuppets writes:23.09.2007, 17:22 GMT+1

I died after picking up the soulsphere on level 3, and I'll finish the rest in some other sitting.

but so far its very cool. nice use of slopes, detail and textures are great. its pretty hard, which is good, but a little more health and ammo would have been nice. maybe I'm just being a baby about it though.

unidentified writes:27.09.2007, 11:47 GMT+1

i must say, i love it. perfect level design, well placed monsters. u must play it with zdoom-advanced, then all becomes a little more 'cooler' i think.
Great work! by the way: i wonder that the flesh in the 'flesh factory level' is packed in UAC-crates!? :-)
note: in the 'flesh factory level', there is a passage, when u fall down there, there isn't a teleport or anything, so u can't get up on the usual way anymore.
Keep on the good work, can't wait for the next 7 levels!
and remember: try it with zdoom advanced!

thug555666 writes:28.11.2007, 19:47 GMT+1
edited 28.11.2007, 19:48 GMT+1

nice wad. good use of textures. i tried playin and died on the 6th level.
how do you make the slopes???


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