Heh, if it's for GZDoom, there's no need to use fake 3D bridges - you can have the real thing! :)
hobomaster22 writes:
(new) 22.11.2006, 08:37 GMT+1
True, but I kind of like those bridges. Everything else looks quite nice, except for the second shot. That grey texture is ick.
esselfortium writes:
(new) 22.11.2006, 08:45 GMT+1
Heh, yeah, in that second shot you should either change the gray texture to a brown one to match the flat, or change the brown flat to a gray one to match the texture.
And if you're using fake 3D bridges, please don't use steptop. There are lots of metal textures you can import that'll look really nice instead of terrible. Or you can use a real 3D bridge since this is for GZDoom. :p
Ixnatifual writes:
(new) 01.12.2006, 10:18 GMT+1
I'm not much for look of the bridges and the stairs in shot 1 and 2, but shot 3 looks awesome.
Malcolm writes:
(new) 02.12.2006, 05:21 GMT+1
Ok! i`ve heard alot critic of those screen 1 bridges. i`ve already changed the bridges to true 3d, screen 2 room is changed. i will add new screens of those rooms.
Dancso writes:
(new) 02.12.2006, 05:51 GMT+1
This looks good. It looks so real.:)
Craigs writes:
(new) 04.12.2006, 16:06 GMT+1
I really like it so far. It looks almost lke a more modern Doom e1 level. I like the use of 3D bridges (It seems more 3D and natural rather then "OMFG LOOK MY MAP HAS AKCHOOAL 3D BRIGES" gimmmick), and the use of slopes is pretty impressive.
Looking foward to playing this
Doomdude90 writes:
(new) 28.12.2006, 08:00 GMT+1
Very Realistic-like look to it,plus oldschool.I'll check this out
Heh, if it's for GZDoom, there's no need to use fake 3D bridges - you can have the real thing! :)