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DooM 2: Enhanced
by ChaosCentral
new comments Doom 2, single player
in progress, ZDoom
screenshot #1screenshot #2screenshot #3
04.03.2006

Description:

This project is a 32-Level MegaWad. It is an interpretation to the classic levels of Doom 2, with ACS scripting, as well as some other features. It will include weapon replacements, as well as sounds, and other visuals. Weapon Sprites by Eriance!


patrick writes:(new) 26.02.2006, 00:55 GMT+1

LOOKS awesome keep up the good work.

Conner94 writes:(new) 04.03.2006, 19:52 GMT+1

Good work so far! Those weapons look sweet!

Nmn writes:(new) 04.03.2006, 20:40 GMT+1

Those brown-colored Strife gloves look like soft leather ones. Cool. The pistol appears to be offseted to the left too much?

ChaosCentral writes:(new) 05.03.2006, 14:15 GMT+1

I'm working on MAP03 right now, when it is done, I might release a play test of the first 3 levels, also Nmn, I do plan to re-align the pistol sprites, as they did look a bit wierd while firing.

Conner94 writes:(new) 05.03.2006, 16:33 GMT+1

What is the weapon in the third screenshot? It looks awsome!

ChaosCentral writes:(new) 06.03.2006, 00:25 GMT+1

its the chaingun! Eriance deserves all of the credit for the sprites, as he posted them on the ZDoom forums for anyone to use

Conner94 writes:(new) 06.03.2006, 02:16 GMT+1

The end made it look like a mutibarreled plasma gun or something...really cool!

Edward850 writes:(new) 23.03.2006, 06:54 GMT+1

looks good, keep it up :)

Rustyphantomsniper writes:(new) 14.01.2007, 12:23 GMT+1

It's been quite a while. How far are you?

invisible kid writes:(new) 29.09.2009, 01:13 GMT+1

The third shot is underhalls... right?


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