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Congestion 1024
by Lutrov71
new comments Doom 2, single player
released, Limit removing
screenshot #1screenshot #2screenshot #3
11.12.2005

Description:

Congestion 1024 is a megawad for Doom 2. All maps are designed so that the playing area fits entirely within a 1024x1024-sized area. Authors are allowed to define sectors outside of this area for the purposes of detail and scenery, as long as they are not reachable.

Authors:
Lutrov71
Shitbag
Hobomaster
DoomedAce
Lee Szymanski
Stealthy Ivan
Jimi
Cyb
Job
Potgiesser
The Flange Peddler
Russell Pearson
Cycloid
Catsy
Psyren
NMN



Cyb writes:(new) 24.01.2005, 23:57 GMT+1

yay, second screenshot lower right is my map! :D

MasterOfPuppets writes:(new) 25.01.2005, 00:07 GMT+1

i was gonna map for this, but its looking quite good without my help. that is quite an accomplishment :p

good job everybody

Nmn writes:(new) 25.01.2005, 20:13 GMT+1

Lookin' sweet. This mappack has good chances of becoming one of the most memorable. I'll be sure to download it once done :)

Dark_Shadow2004 writes:(new) 25.01.2005, 20:27 GMT+1

Interesting idea...i admire you all, i can't make a map that small and make it look good lol :D Great work guys!

Use3d writes:(new) 25.01.2005, 21:18 GMT+1

Nice lineup of mappers, especially Shitbag and hobomaster. Exciting!

Jow writes:(new) 26.01.2005, 17:16 GMT+1

Wheee!

Job writes:(new) 28.01.2005, 09:56 GMT+1
edited 31.01.2005, 02:50 GMT+1

Heh, map 23 is done. I can't wait to see the whole level set itself.
Edit: Sweet, I got the bottom-left corner of the second shot. :D

CoolD00d writes:(new) 30.01.2005, 15:08 GMT+1

lukin fine

NiGHTMARE writes:(new) 30.01.2005, 21:42 GMT+1

This looks pretty... interesting. Keep up the good work guys!

Oh, not too many "showdown" style battles though, please ;).

theWrench writes:(new) 03.02.2005, 01:21 GMT+1

This sounds really interesting - can't wait to play it!

Equimanthorn writes:(new) 08.02.2005, 22:11 GMT+1

This is going to rule! I have always loved small detailed maps!

StealthyIvan writes:(new) 08.02.2005, 22:15 GMT+1

Ahh! Finally my map is finished! Wow everyone has done a really nice job, cant wait to see finished product!

Tormentor667 writes:(new) 25.02.2005, 16:32 GMT+1

One of the few projects I am really looking forward to :) Screenshots look genious and the concept itself is a nice nifty idea :) Keep up the good work!

VivaDeath writes:(new) 25.02.2005, 18:35 GMT+1

SUPERB, i cant wait to see this...i love megawads, and i love the 3rd pic...the reds and the green backgrounds for the level blend together nicely

Nmn writes:(new) 25.02.2005, 19:49 GMT+1
edited 25.02.2005, 20:25 GMT+1

This will rule :D

Lutrov ownz, Shtbag ownz, their team ownz. Heh

Chronoteeth writes:(new) 25.02.2005, 20:52 GMT+1

OMG! "orgasms over the hell levels"

Doom_Dude writes:(new) 26.02.2005, 03:28 GMT+1

Coolness++

POTGIESSER writes:(new) 09.03.2005, 23:48 GMT+1

I'm special, and the maps made by me in this release will actually not suck, but play and look good.

wadaholic writes:(new) 06.07.2005, 11:54 GMT+1

As always, looks %$@#ing amazing!!!

MasterOfPuppets writes:(new) 03.09.2005, 00:40 GMT+1

awesome. also awesome textures.

sitters writes:(new) 03.09.2005, 08:10 GMT+1

Good job, good teamwork

Looks very nice.

Greetings.

wadaholic writes:(new) 04.09.2005, 08:02 GMT+1

Looks great! 8/10

soft_haxorz writes:(new) 25.09.2005, 15:48 GMT+1

I hope map30 gets done soon. I don't know how much longer I can wait!


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