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Congestion 1024
by Lutrov71
new comments Doom 2, single player
released, Limit removing
screenshot #1screenshot #2screenshot #3


Congestion 1024 is a megawad for Doom 2. All maps are designed so that the playing area fits entirely within a 1024x1024-sized area. Authors are allowed to define sectors outside of this area for the purposes of detail and scenery, as long as they are not reachable.

Lee Szymanski
Stealthy Ivan
The Flange Peddler
Russell Pearson

Cyb writes:(new) 24.01.2005, 23:57 GMT+1

yay, second screenshot lower right is my map! :D

MasterOfPuppets writes:(new) 25.01.2005, 00:07 GMT+1

i was gonna map for this, but its looking quite good without my help. that is quite an accomplishment :p

good job everybody

Nmn writes:(new) 25.01.2005, 20:13 GMT+1

Lookin' sweet. This mappack has good chances of becoming one of the most memorable. I'll be sure to download it once done :)

Dark_Shadow2004 writes:(new) 25.01.2005, 20:27 GMT+1

Interesting idea...i admire you all, i can't make a map that small and make it look good lol :D Great work guys!

Use3d writes:(new) 25.01.2005, 21:18 GMT+1

Nice lineup of mappers, especially Shitbag and hobomaster. Exciting!

Jow writes:(new) 26.01.2005, 17:16 GMT+1


Job writes:(new) 28.01.2005, 09:56 GMT+1
edited 31.01.2005, 02:50 GMT+1

Heh, map 23 is done. I can't wait to see the whole level set itself.
Edit: Sweet, I got the bottom-left corner of the second shot. :D

CoolD00d writes:(new) 30.01.2005, 15:08 GMT+1

lukin fine

NiGHTMARE writes:(new) 30.01.2005, 21:42 GMT+1

This looks pretty... interesting. Keep up the good work guys!

Oh, not too many "showdown" style battles though, please ;).

theWrench writes:(new) 03.02.2005, 01:21 GMT+1

This sounds really interesting - can't wait to play it!

Equimanthorn writes:(new) 08.02.2005, 22:11 GMT+1

This is going to rule! I have always loved small detailed maps!

StealthyIvan writes:(new) 08.02.2005, 22:15 GMT+1

Ahh! Finally my map is finished! Wow everyone has done a really nice job, cant wait to see finished product!

Tormentor667 writes:(new) 25.02.2005, 16:32 GMT+1

One of the few projects I am really looking forward to :) Screenshots look genious and the concept itself is a nice nifty idea :) Keep up the good work!

VivaDeath writes:(new) 25.02.2005, 18:35 GMT+1

SUPERB, i cant wait to see this...i love megawads, and i love the 3rd pic...the reds and the green backgrounds for the level blend together nicely

Nmn writes:(new) 25.02.2005, 19:49 GMT+1
edited 25.02.2005, 20:25 GMT+1

This will rule :D

Lutrov ownz, Shtbag ownz, their team ownz. Heh

Chronoteeth writes:(new) 25.02.2005, 20:52 GMT+1

OMG! "orgasms over the hell levels"

Doom_Dude writes:(new) 26.02.2005, 03:28 GMT+1


POTGIESSER writes:(new) 09.03.2005, 23:48 GMT+1

I'm special, and the maps made by me in this release will actually not suck, but play and look good.

wadaholic writes:(new) 06.07.2005, 11:54 GMT+1

As always, looks %$@#ing amazing!!!

MasterOfPuppets writes:(new) 03.09.2005, 00:40 GMT+1

awesome. also awesome textures.

sitters writes:(new) 03.09.2005, 08:10 GMT+1

Good job, good teamwork

Looks very nice.


wadaholic writes:(new) 04.09.2005, 08:02 GMT+1

Looks great! 8/10

soft_haxorz writes:(new) 25.09.2005, 15:48 GMT+1

I hope map30 gets done soon. I don't know how much longer I can wait!

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