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Tremor Part Two
by zarkyb
new comments Doom 2, single player
in progress, ZDoom
screenshot #1screenshot #2screenshot #3


A new and improved version of Tremor2. I decided to restart from scratch. I've been working on it for a couple of months now and it's certainly far better than the old one I was working on.

Dron writes:(new) 01.10.2004, 15:38 GMT+1

holy crap, it looks amazing when do you think you'll be able to finish/release this?

SargeBaldy writes:(new) 01.10.2004, 17:01 GMT+1
edited 01.10.2004, 17:03 GMT+1

Looks good I suppose, though way way way too symmetrical for my personal preference. Kind of like Vrack with a more interesting texture scheme :P

Nmn writes:(new) 01.10.2004, 18:43 GMT+1

The overdetailed wad makes a come back. Looks stunning.

ravage writes:(new) 01.10.2004, 19:05 GMT+1

You win.

MasterOfPuppets writes:(new) 02.10.2004, 06:35 GMT+1

i like the texture combos, great use of slopes, and you have a nice title screen there too:)

Agent Spork writes:(new) 03.10.2004, 00:44 GMT+1

My computer begs for mercy.

EarthQuake writes:(new) 03.10.2004, 01:37 GMT+1
edited 03.10.2004, 01:38 GMT+1

Is that compyellow? I love compyellow.

Searcher writes:(new) 05.10.2004, 23:43 GMT+1

Sweet! Lookin' good! If gameplay is as good as the detail we have a sure winner for wad of the week and a new very popular wad. ;)

Blair Cahue writes:(new) 06.10.2004, 14:57 GMT+1

You like NB textures don't ya

Carnevil_ writes:(new) 06.10.2004, 22:25 GMT+1

If it's half was good as Tremor part 1, it'll be awesome :)

impClaw writes:(new) 13.12.2004, 18:24 GMT+1


sitters writes:(new) 10.07.2005, 15:45 GMT+1

looks good keep on going.


Nmn writes:(new) 10.07.2005, 16:44 GMT+1


MR.INSANE writes:(new) 10.07.2005, 19:22 GMT+1

eh the lights dont seem to be atcually lighting anything up?

besides that it looks great

DooMAD writes:(new) 10.07.2005, 22:29 GMT+1

Jeebus, I didn't even know ZDoom could do lights like that. Nice work.

Whiteboy567 writes:(new) 10.07.2005, 23:39 GMT+1

OMG. The first screenshot looks like it was taken out of doom 3. The other two are just really sexy. :)I also just finished the first one so what coincedence i jsut noticed this one now.

MasterOfPuppets writes:(new) 11.07.2005, 02:05 GMT+1

sweetness. i like the transparent textures simulating light rays (i do that too).

Hellraiser[HK] writes:(new) 11.07.2005, 06:48 GMT+1

dude... this is totally kick ass.. 'scuse my language but holy shitnutz! Allright time to teach ZDooMGL ZDooM Tricks.. this will kick total ass in ZDooMGL but its for ZDooM, who cares! ITS KICK ASS!

Gee_Dawgg writes:(new) 11.07.2005, 20:03 GMT+1

:O Not bad. I like and approve of this. You may continue with this project.... ;) j/k Good job. I like the detailing; relative to the average ZDooM WAD the detail in this WAD looks kickass.... I look forward to this.

dethtoll writes:(new) 12.07.2005, 01:37 GMT+1

"OMG. The first screenshot looks like it was taken out of doom 3."

wtf, no it doesn't.

still looks great.

wadaholic writes:(new) 13.07.2005, 07:16 GMT+1

Totaly a 10/10 for graphics...

Cant wait to see what the gameplay is like...

SoM writes:(new) 14.07.2005, 04:06 GMT+1

Zarkyb is teh win!

MasterOfPuppets writes:(new) 16.07.2005, 00:37 GMT+1

i'm curiouse how you were able to get the gradient "lights" to work so perfectly.

Epyo writes:(new) 20.10.2005, 02:17 GMT+1

It's adorable!!!

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