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Details
Description:
I have recently been making quite a bit of progress with my contribution to CC2. I intend the map to be medium-ish in size, with most of the action taking place in a techbase, followed by a Tag 666/667 style boss battle in a small outpost of Hell.
Stats so far:
5799 Vertices
7037 Linedefs
12,220 Sidedefs
734 Sectors
The layout of the techbase is complete, with only 1 or 2 more rooms needing detailing. The (brief) Hell section isn't started yet, but still I'd say the map design is about 80-85% or so done.
Edit 8/12/2004: Well CC2 has finally been released so go download it.
This looks awesome, can't wait to play it.
Looks pretty techy and detailed :D
This looks pretty good! Nice texture/flat combinations with a nice variety to it despite they look much alike. Please update with Hell screenshots once you've got something to show! :)
Looking pretty awesome indeed. Very detailed and attractive, heh. For some odd reason reminds me of Q3 :-/, probably because it's so detailed.
Looking forward for more screenshots.
Well, that tech thing in the middle of shot 2 is pure pwnage =)
I'll update this map as a reference to all CC2 maps, don't want them to clutter up everything.
Page © 2003-2010 by boris. All screen shots are property of the respective owners.
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