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LavaArena: The ultimate remake
by Bloodskull
new comments Doom 2, deathmatch
in progress, Skull Tag
screenshot #1screenshot #2screenshot #3


LavaArena: The ultimate remake

I am currently remaking one of my old maps from scratch(Users from doomworld should remember this one). Much better then the old one, this will feature scripting and a much better layout that the old one never had. Expect it in next weeks newstuff hopefully.

Detail is kind of low currently, so please don't complain. There will be much more when the map is done.

Chris Hansen writes:(new) 06.06.2004, 11:05 GMT+1

Looking good, it's been a while since we've had a brick themed wad if I remember correctly. Remember to align those textures, particularly the bricks ' y-axis in #3.

Nmn writes:(new) 06.06.2004, 15:48 GMT+1

The ceilings look a bit bland (yeah, I read the desc. but these are my suggestions to help ya) nice lamps with faded lighting would be good (or skylights, would fit better into the theme, I don't think there is some electricity in that place). Metal trim would also fit (brick n' metal go well together) to hold the ceiling up. Flowing lava by the walls would also make a nice touch, especially if it would cast faded lighting (perdy).
Perhaps a new sky? I have a fondness on PSX Doom's firey sky, but I think that the good old Hexen sky 3 will fit as well. Maybe some impaled humans on those hills?
You could add slight earthquakes to spicy the things up via scripting (well, where the lava is a volcano, there should be some seismic activity).
All in all looking nice and atmospheric. Keep it up!

Bloodskull writes:(new) 06.06.2004, 20:50 GMT+1

Well I removed the lights off the walls except for some of the lighting/marble face walls. Earthquakes don't work in multiplayer, but perhaps I can add in some things.

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