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Details
Description:
Well here's a preview of my map for the second Community Chest. I estimate it is about 15-20% done so far and I'm still thinking of a name for it. Right now, I'm working on doing architecture and creating interesting places for fights and interesting flow, hopefully the map will turn out to be a non-linear romp through indoors and out. I've mostly only done interior sections so far so that's all you're gonna see in the screenshots. The third screenshot is a picture of a room in progress so I'm still going to add some detail to liven it up a bit. I'm relatively happy with the texture scheme but don't be surprised if I end up doing a complete retexture to jazz things up. Comments are appreciated.
May 23: Changed 3rd screenshot to one of the same room but gamma cranked more :)
Page © 2003-2013 by boris. All screen shots are property of the respective owners.
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The first shot's very nifty... the second is a little bland but otherwise pretty good, the third one looks awful to me... then again floating midtex bridges in general look really bad to me.