My first PWAD.
Uses doom2.wad with ZDoom (not tested with other ports).
My aim to only use vanilla actions.
No new textures, music, sprites etc. No scripts.
So, the challenge is to make it still look good and have immersive gameplay.
As the title suggests it's a bit of a ripoff of Resident Evil done in a Doom style.
You wake up in the canteen at work to find that your workmates have either been eaten or turned into zombies. As the story unfolds you discover the company you were working for were researching demons but didn't realise they were also being researched by an evil entity from some hellish dimension.
You are captured and tested in a range of different environments (which is basically just an excuse for me to let my imagination run riot).
Images (left to right):
Map 01 - Infected
Map 02 - Sabotage
Map 03 - Exorcism
Other Maps (finished unless stated otherwise):
Map 04 - Sentinel
Map 05 - Overkill (secret level)
Map 06 - Barracks
Map 07 - Greyport (in progress)
Map 08 - MissionImp
Map 09 - Fragholm
Map 10 - Nebulous
Map 11 - LogansRun (in progress)
Map 12 - Phobia (in progress)
Each map is large and expected to take 10mins to 30mins to complete. The focus is on some eye candy mixed with a chaotic collection of deceptive traps and sustained threat.
5 months work put in so far (almost daily) then took a break for 4 months and will update intermitantly.
Made with Doom Builder 2 and WAD Mangle (cause SLADE crashes my comp).